Wednesday, 30 November 2011

Arkham Autumn Annihilation round 2

With Game 1 over and me with a small win I'm hoping to avoid the tougher lists who got a 19-1, Parings are drawn and I get Darragh, Mordrak Grey Knights. The mission is:

Tuesday, 29 November 2011

Monday, 28 November 2011

Assault on Arkham Autumn Annihilation done and dusted

And what a great event! I loved it from the moment I set foot in the door chatting to guys I hadn't seen since the ETC right up to the slightly delayed prize giving, and i even won 2 prizes, one for bloodiest battle... bah humbug (I'll explain more on this in the game review) and a random set of dice from a put your hand in the bag and pull a prize which I donated to the lovely Mr Quigley. 

Friday, 25 November 2011

Thursday, 24 November 2011

Army Display Board

So in my frustration of never having a big enough tray for my guard armies I set out recently to finally build one which could finally handle a full mech guard army (I like to have at least 15 vehicles) or at the same time a full blob force (150 models roughly) so I had to settle on a frame of at least 50cm x 46cm, in the end I got a 60cm by 48cm as it provided a little extra security that armies would fit.

Tuesday, 22 November 2011

Blobs, the right loadouts?

Continuing my discussion about blobs in general ‘m going to now turn my attentions to their load outs. So I’ve already claimed I like 40 man blobs in the previous post as the basis numbers wise, mainly due to number of available bodies for soaking wounds, as well as making leadership tests harder to gain for the enemy.

Friday, 18 November 2011

A look at: Codex marines - Elites

Thought I'd fire up a quick review of the elites section since its friday afternoon (And I'm feeling lazy full from lunch)... Enjoy.

Thursday, 17 November 2011

How big is an impressive Blob?

I’ve been researching what is the best number of bodies for a power blob through play testing, working out available wounds and costs to damage / survivability.

Tuesday, 15 November 2011

Death squads skirmish fun at Lisburn Club

For those of you not sure what I'm talking about check out Death Squads website. Basically it’s a Mordheim / Necromunda mix with 40k using small squads of infantry. You have heroes and henchmen to use easy to understand terms and you develop your squad buying more men, guns, weapons and equipment in order to come out top dog.

Monday, 14 November 2011

Blob Guard Choices: Getting the right HQ part 2

In this second part of the HQ’s I’m going to begin with the reliable and well loved Company Command Squad (CCS from now on).

Thursday, 10 November 2011

Blob Guard Choices: Getting the right HQ for your army part 1

So with the basics of the Blob worked out we now need to get our HQ choice to lead them into glorious Battle, but which is best?

Wednesday, 9 November 2011

Practice Game on Tuesday night Vs New Necrons

So Last night Rowan poped round for a game at mine to get some practise learning the new necron codex. He'd thrown together the following list:

Tuesday, 8 November 2011

A look at: Codex marines - Troops

The next installment i'll voice my opinions on for the codex marines book is the troops, and dedicated transports less the Land Raider as I'll cover it in the Heavy support section.

Monday, 7 November 2011

Practice Game on Sunday Vs DOA Blood Angels

So last night I got a game at mine Vs Scotty and his Decent of Angels list. Sorry for lack of pictures, i misplaced my phone and didn’t want to go looking stalling the game.

Friday, 4 November 2011

Blob Guard Choices: Heavy weapon squads or Infantry Squad heavy weapons, and which heavy weapon?

Another decision I've been pondering greatly for my lists is separate heavy weapon squads or taking heavy weapons in my infantry squads. Now both have their own advantages and disadvantages and will lead to slightly different play style of the lists.

Thursday, 3 November 2011

Blob Guard Choices: Priest or no priest in the lists.

The first decision post I’m going to chat about is the imperial priests, and with basically 3's across the statline Ld 7 and a 5+/4++ saves you don't get much for the 45 points right off the bat.

Wednesday, 2 November 2011

A look at: Codex marines - HQ

As I'd mentioned I'm also a codex marine (And other marines long side that, but the codex are my favourite) player, and thought I'd post up a breakdown of the units in the codex and my personal views/opinions of how I rate them.

Tuesday, 1 November 2011

Purchasing guard, How you can save your pennies for the Emperor

Being that guard are a numbers army it’s not a big shock to realise that they aren't one of the cheapest armies in 40k to start, but it is possible to save pennies and build yourself a solid force.